Maybe it is just me, but I find Spires of Arrak to be a kind of depressing zone. Fallen civilization that continues to fight itself, Admiral Taylor dies, and just the general colour palette.....First toon through there I thought it was just my impatience that made it seem to take so long, but with this second one I'm realizing that I just don't like being there.
It kind of seems to me that the game designers get to go all out when they do gnome or goblin areas; the whole engineering thing. They have established that the devices don't always work as designed which makes the quests silly and interesting.
Alright, final touches are done on the Mount/Pet/Gear post ... Added in WoD stuff, and fixed a small mistake I had on the Mist post... I don't think I missed anything, but its always possible... Happy Hunting all
After we talked yesterday about the goblin area of Spires, it popped up for Thrombombom last night. I made a point of doing a clean sweep through the quests (instead of hearthing off to check on missions, and never coming back, as I did with Wor). I hadn't realized that THIS is where you get the plans for the Salvage yard--I'd be wondering that!